Meet Our Members


Hey there! Welcome to the Members Page for Atomic Rush Studios. This page is divided into sections briefly outlining each member’s role. To learn more about the person, click on their name to visit their bio. For more information about our group, be sure to check out our About Page.

Disclaimer: This is a work of fiction. Names, characters, business, events and incidents are the products of the author’s imagination. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.



Atomic Rush is currently comprised of three members, two of which are working on the group’s main project: Parallax. Parallax is an original action-adventure game that has been in the works for over a year. Each member plays a crucial role in the development of Parallax.



Ace is the lead story outliner for Parallax. He pitches many of the major events to occur in the plotline. As the team’s co-concept artist, he originates the envisioned design for most characters and maps. Together, Ace and Atlas work to finalize characters, map designs, and the overall story structure. For a more detailed explanation of his role, visit his homepage.



Atlas is a co-writer for Parallax. Ace, who originates many of the characters and locations, will discuss and critique each aspect of the game with Atlas, who will then finalize the design in programs such as photoshop and Blender. Speaking of Blender, Atlas is also the lead 3D designer for Atomic Rush Studios. For a more detailed explanation of her role, visit her homepage.









Viva Las Vengeance 3D Model

Introduction Hey, friend! Atlas here, leaving an update of a new 3D model I finished earlier today. This one is from my favorite band, Panic! At The Disco, and their latest album, Viva Las…

Scaled and Icy Logo 3D Model

Introduction Hey, friend! The model I’m featuring here is actually a relatively new one that I made in September of this year. As you might remember, I created the logo for one of my…